Parameters

This is a list of all Parameters that Phyzios accepts.

By default Parameters are not saved with every file, in order to help save space. Modifying parameters requires adding one of the following to your save file.

Parameters can be programatically determined during gameplay by Scripting.

axisDragFlag

axisInitialSpin

backgroundFlag

backgroundScrollX

backgroundScrollY

blobBlurCoefficient

blobReliefFlag

boundsBottom

boundsFlag

boundsLeft

boundsRadius

boundsRight

boundsThickness

boundsTop

boxDampingSpeed

boxIteration

boxSleepSpeed

boxSleepSpin

boxSleepTime

boxTimeOfImpactIteration

brittlenessCoefficient

bubbleBuoyancyCoefficient

bubbleFlag

bubbleLife

bubbleProbability

clearColorAlpha

clearColorBlue

clearColorGreen

clearColorRed

clearFlag

colorFlag

colorPalette

dampingCoefficient

dampingFlag

dividedRigidDampingFlag

downCoefficient

elasticCoefficient

elasticIteration

fireBuoyancyCoefficient

fireFlag

fireLife

fireProbability

fireSoundCoefficient

flowSoundCoefficient

foregroundScrollX

foregroundScrollY

frame

framesPerSecond

fuelExtinguishProbability

fuelLightProbability

fuelMaxDensity

goalBottom

goalColorAlpha

goalColorBlue

goalColorGreen

goalColorRed

goalFlag

goalLeft

goalRight

goalTop

gravityAcceleration

gravityAmplification

gravityAngle

gravityFlag

gridFlag

gridStepX

gridStepY

inflowProbability

latticeFlag

lightX

lightY

lightZ

lineWidth

linkColorAlpha

linkColorBlue

linkColorGreen

linkColorRed

linkIteration

maxSpeed

meatSoundCoefficient

meshStandardNodeCount

minVolume

mochiElasticityCoefficient

mochiIteration

mochiSpringCoefficient

motionSensorFlag

mouseDelay

mouseForce

mouseRadius

outflowProbability

overwriteFlag

pauseFlag

pauseLevel

pouringFlag

pouringLocation

pouringMaterial

pouringRainFlag

pouringThickness

pouringTimer

pouringVelocity

powderDampingCoefficient

powderExplosionCoefficient

powderExtinguishProbability

powderFrictionCoefficient

powderLightProbability

powderSpringCoefficient

pressureCoefficient

randSeed

renderMode

repulsionCoefficient

repulsionFlag

resistanceCoefficient

resistanceFlag

resistanceVelocityX

resistanceVelocityY

rigidBrittlenessCoefficient

rigidDampingBoundsFlag

rigidDampingFlag

scale

scrollBottom

scrollFlag

scrollLeft

scrollRight

scrollTop

shapeSmoothingIteration

soundFlag

splashExpansion

splashFlag

splashMinLife

splashProbability

springCoefficient

springIteration

springLightProbability

standardDensity

standardDistance

startBottom

startColorAlpha

startColorBlue

startColorGreen

startColorRed

startFlag

startLeft

startRight

startTop

staticPressureCoefficient

staticPressureFlag

stoneSoundCoefficient

storingFlag

storingRadius

surfacePressureCoefficient

surfaceTensionCoefficient

surfaceTensionIteration

t

templateShape

time

timeStep

timeStepsPerFrame

upCoefficient

usersCharge

usersDragFlag

usersForceX

usersForceY

usersFriction

usersMaxCharge

usersScrollX

usersScrollY

usersSpeedX

usersSpeedY

usersX

usersY

viscosityCoefficient

viscosityIteration

waveSoundCoefficient

yukiMeltingProbability

yukiSpringCoefficient